– Experience in development and releasing successful games in the IDLE genre
– Understanding how to build math and general balance for IDLE GAME
– Ability to lead the team of designers and communicate with all the other departments (ART/DEV/QA)
Responsibilities:
– Lead game design for IDLE GAMES projects for both internal and external dev teams
– Take full responsibility for balancing
– Take full responsibility for retention and monetization
– Shape game designers team