With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. We’re now looking for Lighting Artist to work with our Cinematics team!
Responsibilities
Work with art leads and the art director to create compelling lighting for a variety of environments while maintaining a consistent style throughout the game
Work closely with the art, tech art, and cinematic departments to conceptualize and implement real-time lighting solutions that satisfy both aesthetic and gameplay objectives
Anticipate and work well within different production and technical constraints and understand the budgeting restrictions associated with them
Create, maintain, and communicate documentation for lighting guidelines and implementation techniques
Author post processing effects such as color grading, exposure, tone mapping, bloom, etc.
Requirements
A minimum of 3 years game development experience, lighting a variety of in-game environments
A portfolio or demo reel that demonstrates a keen eye for detail and the ability to use light, shadow, and color to create a variety of tones and moods
Thorough understanding of real-time lighting techniques (including vertex lighting, dynamic lights, Physical Based Material authoring HDR, and pre-baked light map solutions)
Nice to haves
Experience with DaVinci Resolve Studio
Experience with live action lighting and post processing