– Experience in creation and releasing successful Hyper Casual Game, better few
– Ability to create numerous mechanics for HCG and modify existing
– The feeling of what can work potentially and what can’t in HCG
– Ability to lead the team of designers and communicate with all the other departments (ART/DEV/QA)
– Lead game design for HCG for both internal and external dev team
– Chose what concepts will be prototyped and what not.
– Create numerous concepts for HCG and execute them.
– Shape game designers team