With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. The team that created Divinity: Original Sin 2, PC Gamer’s Game of the Year 2017 and Metacritic’s top-rated PC game of 2017, is working on new projects and looking for new talents.
We engage our players on every level with combat, exploration, puzzles and dialogue. To take our player engagement to new and greater heights, we need your help. We want to find passionate, skillful people to join us on our next adventure and are now looking for a Lead Tools Programmer for our Saint Petersburg studio.
Responsibilities
Lead, mentor and coach our Saint Petersburg Tools team
Assist with recruiting of Tools Programmers
Work in tandem with Larian Studios other programming leads
Develop and maintain all internal development tools, including our world editor and performance tools
Work together with other departments to implement new engine and editor features
Identify and solve problems in our content creation workflows and pipelines
Actively participate in finding the best solution for new engine and tools features
Design, implement and maintain user interfaces
Communicate in English and Russian freely
Safeguard company assets including source code, art work, tools, technical know-how
Requirements
5+ years C# and .NET experience
2+ years Lead or Manager experience
Coaching and mentoring approach
Knowledge of UI frameworks (WPF, Winforms, Qt, etc.)
C++ general knowledge
Excellent feel for UI and tool design
Open-minded, willing to experiment and iterate over a specific feature
The ability to analyse workflow and the drive to make improvements where needed
The ability to take criticism and be open to discuss issues or requests with end users
Upper-intermediate English
You are a team player and willing to take responsibility