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Гейм дизайнер

Украина

Образование

наст. вр. Teacher of Economics and Computer Sciences. Bachelor. - IGHU (Izmail)

Опыт работы

наст. вр. Game Designer - Room 8 Studio

— Various types of pitching documentation (with and without rfp)
— All types of GD support on various levels of readiness of different products (from early kickoffs to liveops, from hyper-casual to mobile fps)
— Training and helping newcomers to the industry
Personal achievements: shipped an uncommon CCG, with the tight time budget with no crunches

наст. вр. Game Designer - Gameloft (Kharkiv)

— Covering major details of balance (docs and configs)
— Working on features and supporting documentation
— Being the secondary hub of the design core
Personal achievements: Worked on the pretty complicated balance of the mobile ARPG

наст. вр. Game Designer - AppTurn (Odessa)

— Covering all details of balance (docs and configs)
— Working on features and supporting documentation
— Creating core UI ideas
Personal achievements:​ shipped a complex game that had started from scratch

Июл, 2015 – Янв, 2018 Game Designer / Game Producer - Aratog (Odessa)

Game designer: — All types of documentation — Being a main hub of the design core
Game producer: — Game review and feedback, preparing new content for several Ukrainian game studios
Personal achievements: outsource content updates that raised more than 300K USD of revenue.

Последнее обновление: 15.02.2019